Browsing the "Features" Category

Features

DesignER: Making a great two-person game

Published on February 9th, 2018 | by Dean Love

DesignER is a semi-regular column where we look at escape room design and figure out what works, what doesn’t, and what we would like to see in the future. Over the past few years we’ve had ... Read More


Features

Unlock Parliament

Published on February 7th, 2018 | by Katherine Howells

Late 2017, Agent November ran a pop up game at the Palace of Westminster. We sent one of our team to check it out. One thing I’ve learnt from Agent November is how well pop-up escape ... Read More


Features

Site relaunch!

Published on January 30th, 2018 | by Dean Love

Hello folks, you may have noticed we’ve been a bit quiet the past month or so – in addition to Christmas we’ve been planning a relaunch of the site and part of that includes changing our ... Read More


Features

Puzzling cards

Published on December 20th, 2017 | by Dean Love

This is a neat little thing. Puzzle Card is a new site that’s launched recently, offering, well, birthday cards with puzzles on them. We had a quick look at their first one which is literally an ... Read More


Features

Social anxiety and escape rooms

Published on May 21st, 2017 | by Dean Love

Recently Escape Crusaders posted an interesting article on escape rooms from the perspective of someone with Generalised Anxiety Disorder, and why it is, perhaps counter-intuitively, beneficial in escape games. It made me realise that a major part ... Read More


Back to Top ↑