Escape 60, Folkestone – Zombie Apocalypse
November 14th, 2017 | by Dean Love
Sometimes you’re just not in the right headspace to give a fair opinion a game, so be wary and take
November 14th, 2017 | by Dean Love
Sometimes you’re just not in the right headspace to give a fair opinion a game, so be wary and take
November 13th, 2017 | by Dean Love
I guarantee you won’t have played a game with this set-up before. You’re house staff and you’re trying to, well,
November 9th, 2017 | by Dean Love
As World War II themes go, this is one of the weirder ones. You’re not prisoners, soldiers or anything so
November 8th, 2017 | by Dean Love
This room is essentially a lesson in designing an immersive environment. It doesn’t seem particularly ambitious at first – we’re
November 7th, 2017 | by Dean Love
The Vampire Slayers is designed as a scary game – it’s not a full on horror experience, but it’s a
November 6th, 2017 | by Dean Love
This is a hard one to pin down. Here’s the problem: The Phoenix Research does a couple of really cool